Create a water simulation in Blender3D Step by Step Created by: Evans Muwanguzi Fluid is one of the options you find in the physics tab. this helps you in creation of water, fire and smoke simulations Today lets create a water simulation Steps Domain Setup Flow Setup Effector Setup Baking Rendering Domain This is were our fluid is going to be established. The domain also holds all the settings our fluid is going to have for example the type of fluid let it be Horney or just water Domain type This is what is going to come out saying water, fire or smoke Resolution Divisions The higher the more real is the simulation but higher may need better computer properties. Simulation Method Fractional Obstacles Obstacles distance Threshold Particles settings Spray Foam Bubbles. Mesh This is how the fluid is look like i.e. the partial radius and smoothing factor. Flow Setup You now choice what type of flow you need from the listed. Inflow ; This lets water into the simulation. Outflow ; Thi